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  • When did you start animating?

    • The earliest that I began to animate was when I was 14. I often hung out on scratch.mit.edu where I mostly made drawings in a sequence (like comics). In that same year, the first instance of me actually animating was opening and closing the eyes of a character. I was quite happy with the result.

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  • What inspired you to become an animator?

    • It's hard to formulate what inspired me. Enjoying Western and Japanese animation as a child prompted me to make my own series even if I didn't know how to back then. I am also someone who creates characters and stories for a hobby. Naturally, I want to see them come alive. So animation was the way to go for me.​

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  • What has been your biggest challenge?

    • Overall, my biggest challenge is​ the entirety of the animation process. It is time consuming, requires a lot of sitting and technical thinking. But I have been doing it often nowadays that I don't mind it anymore.

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  • What have been some of your proudest moments?

    • Looking over my summary, 2018 has been my most productive year so far. It has the most memorable works for me especially since I still remember the moments in high school while working on them. ​

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  • What tips would you give to someone who wants to become an animator?

    • Two words: animate more. Practice and get in touch with the community.​ The more you do, the more you grow. It is a cliched saying, but it is true.

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  • What are some of the most important skills for an animator to have?

    • The basic skill for an animator is to draw.​ Understanding basic concept such as physics and the real world is also enough to produce an effective result.​

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